2025-07-20

Blender Software

 

 Blender Software link 👇 


BLENDER FIRST VIDEO 👇



🧠💻 Blender Software: Full History From 0 to Hero

🔹 1. Early Days – Blender Was Born (1994–1998)

  • Blender was originally created by Ton Roosendaal, a Dutch legend 🇳🇱

  • He was part of a company called NeoGeo (nope, not the console 😅)

  • NeoGeo needed an in-house tool for 3D animation... so Ton built Blender!

  • Blender’s name? Inspired by a song by the band Yello called “The Blender” 🎵

🗓️ First public release: January 1995 (internal), official public: 1998





🔹 2. Blender Goes Online (1998–2002)

  • Ton made Blender available as freeware, but with some limitations

  • It started getting popular in small indie game/animation circles

  • Blender was lightweight, fast, and had a unique UI (some people loved it, some hated it 😅)


🔥 3. Bankruptcy & Blender’s Rebirth (2002)

  • NeoGeo’s successor company, Not a Number (NaN), went bankrupt 😵

  • Blender’s development almost died forever...

BUT WAIT! 💥
Ton didn’t give up — he launched a crowdfunding campaign to “Free Blender”

🧠 Goal: Raise €100,000 to make Blender open-source
💪 The Blender community crushed it in just 7 weeks!

  • On October 13, 2002, Blender officially became free & open-source (GPL)


🔹 4. Blender Foundation & Open Projects (2003–2010)

  • Ton created the Blender Foundation to guide development

  • They started releasing open movies made entirely in Blender like:

    • 🐰 Elephants Dream (2006)

    • 🐉 Big Buck Bunny (2008)

    • 🐼 Sintel (2010)

These projects:
✅ Proved Blender was pro-level
✅ Inspired developers to contribute
✅ Attracted artists from everywhere 🌍





🔹 5. Modern Blender Era (2011–2018)

  • Blender’s tools kept leveling up:

    • Cycles Renderer introduced (realistic lighting 🔥)

    • Sculpting tools, Grease Pencil, Physics simulation, etc.

  • Big artists and indie game devs started using it seriously 💻🎮


🌟 6. The Blender 2.8 Revolution (2019)

Bro, this was a game-changer 💥

  • Massive UI overhaul (way easier to use)

  • Introduced:

    • Eevee Renderer (real-time preview)

    • Workspaces

    • Collections, better UI, HDR lighting, more...

  • Blender went from “cool free tool” → “yo this is better than Maya??” 😱


🦾 7. Blender Today (2020–2025)

  • Used by studios like Ubisoft, Netflix, Unity, Epic Games

  • Blender is now considered AAA-worthy

  • Supports:

    • VR/AR

    • Motion tracking

    • Full rigging and animation pipeline

    • Geometry nodes (for procedural magic!)

  • Huge community + crazy amount of tutorials = artist heaven 🌍💖


🔮 The Future of Blender?

  • Blender 4.x series is 🔥 with:

    • Geometry Nodes boost

    • Better real-time tools

    • Cloud rendering support

  • It might even fully replace paid 3D software for many creators


💥 Summary:

 
Year Milestone
     1995                      Blender created by Ton Roosendaal
     2002 Blender made open-source after crowdfunding
     2006 First open movie (Elephants Dream)
     2019 Blender 2.8 releases, game-changer
     2020+             Blender becomes industry-worthy tool



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Blender Software

    Blender Software link 👇  BLENDER FIRST VIDEO 👇 🧠💻 Blender Software: Full History From 0 to Hero 🔹 1. Early Days – Blender Was Born ...